Iconic UI

 an iconic UI element must be easy to see, when turned into a black outline you must be able to see important details.

The colors you choose must be simple. Easy on the eyes.

Downside; UI art is easy to modify for art theft, the simpler/ easier to read the easier to change it 

Stylized UI

Making a stylized UI can make it more unique to your game.

An example;

A war game using the white flag for quiting as in surrender.

Too stylized and no one will understand, at first. Said images will be recongized in your game sooner than later.

Info told

Your UI art must tell as much info as possible with little to no words expect one to two words at most.

Line UI

This info is a line, simple UI outline, downside is it's easy to steal.

Cost per hour of UI artist - 35 to 105 USD an hour, and people wonder why UI theft would be common!

To note

Learning UI art isn't hard but does take time getting good at it. UI art is hard to master though.

Practice

If someone can't make an educated guess that is close about what your UI, back to the drawing board then.

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